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Detail of work by graduating MDes Interaction Design student A. Puicón-Pérez for the course IxD History and Futures, 2023. This forecast project presents a hypothesis, STEEP-X, causal layered analysis and future personas to unfold a speculative narrative about a preferred future scenario in which community technology emerges as a thriving tech practice.
Detail of student work in 2023 by ArtCenter alum and graduating MDes Interaction Design student A. Puicón-Pérez for the course IxD History and Futures. This forecast project presents a hypothesis, STEEP-X, causal layered analysis and future personas to unfold a speculative narrative about a preferred future scenario in which community technology emerges as a thriving tech practice. Midjourney was used by Puicón-Pérez to generate future figures and scenarios.

profile / students / alumni / faculty / interaction-design / diversity
August 15, 2023
By Solvej Schou
Images courtesy of A. Puicón-Pérez

A. Puicón-Pérez boosts career with online MDes IxD master’s degree

Undergraduate alum elevates their work as a community technologist with master’s degree from ArtCenter’s new one-year Master of Design in Interaction Design program

More than 20 years ago, A. Puicón-Pérez (BFA 02 Graphic Design) earned a bachelor’s degree at ArtCenter. This weekend, at the end of the Summer 2023 term, they’ll once again graduate with an ArtCenter degree—this time as part of the inaugural class of the new Master of Design (MDes) in Interaction Design program.  

Why return to ArtCenter? To take the next step in their career as a community technologist, a role that involves increasing access to technology. “I help facilitate ways for people to critically engage with technology,” says Puicón-Pérez, founder and design director of Radradrad, a firm that collaborates with mission-driven brands.  

Based in Desert Hot Springs, they first learned about the Interaction Design MDes program via Instagram, and was drawn to its one-year length and fully remote structure.  

Launched in 2022, the program is designed to prepare students for the fields of user experience and user interaction (UX/UI) design and focuses on the creation of accessible, appealing and future-minded digital spaces. Evening and weekend courses help MDes students balance professional and family commitments. The program’s one-year length can help students launch the next phase of their careers faster, and it also makes earning a master’s degree more affordable, says Associate Chair Julian Scaff.

Portrait of A. Puicón-Pérez.
Portrait of A. Puicón-Pérez.

The program has given me the space and support system to investigate new modes of working and culture-making through emerging technologies.

A. Puicón-PérezMDes Interaction Design student
Community technologist
Student work by A. Puicón-Pérez for the project HUD 2035: A New System Design for Housing Assistance Rooted in Community for the MDes Interaction Design course Products, Services, Systems, 2022. This 2035 concept redesign roots the U.S. Department of Housing and Urban Development (HUD) in its communities through digital tools that inform and educate. Shown here are parts of an experience storyboard and an abbreviated service design blueprint.
Student work in 2022 by A. Puicón-Pérez for the project HUD 2035: A New System Design for Housing Assistance Rooted in Community for the MDes Interaction Design course Products, Services, Systems. This 2035 concept redesign roots the U.S. Department of Housing and Urban Development (HUD) in its communities through digital tools that inform and educate. Shown here are parts of an experience storyboard and an abbreviated service design blueprint.

“I liked the program’s promise of leveling up working designers into interaction design leaders,” says Puicón-Pérez. “The program has given me the space and support system to investigate new modes of working and culture-making through emerging technologies, specifically by looking at how service design [a holistic, user-centered and co-creative approach to improving a service] and expert systems could enable more worker cooperatives to flourish in our world today,” they say. “It’s also enabled me to build out my design network more intentionally.”  

While acknowledging that balancing a fulltime job, personal obligations and a full course load was challenging, Puicón-Pérez says the program being shorter in length and 100% online made it manageable and sustainable. They also cite the program’s diverse student body—with students based in a variety of locations, from Seattle to the Bay Area—as being helpful for discussing interaction design from multiple perspectives.  

“With being remote, our class quickly realized that community building would need to be more purposeful,” they say. “We scheduled hangouts and co-working sessions. During the second term, we collaborated on a single research and design project. That was a fantastic experience, and allowed us to cross-pollinate our diverse experiences and aspirations."

“This first group of students is so tightly knit and supportive of one another,” adds Scaff.

Work in 2018 by A. Puicón-Pérez for Mapeo, a free digital toolset for documenting, monitoring, and mapping many types of data, and the flagship product of Digital Democracy, a technology nonprofit working with indigenous communities worldwide.
Work in 2018 by A. Puicón-Pérez for Mapeo, a free digital toolset for documenting, monitoring, and mapping many types of data, and the flagship product of Digital Democracy, a technology nonprofit working with indigenous communities worldwide. A. Puicón-Pérez created this work as Digital Democracy's then lead product designer.

Born in Peru, and raised in Southern California, Puicón-Pérez cites zines and a desktop publishing camp as formative inspirations. After getting their bachelor’s degree from ArtCenter, they took ArtCenter Extension (ACX) courses, including one in children’s book writing and illustration that led to them getting a master’s degree in creative writing from Antioch University and creating stories that center marginalized young people. “Storytelling is a big part of my design practice,” they say.  

Puicón-Pérez’s Radradrad work has included collaborating with 826LA, a Los Angeles-based nonprofit dedicated to improving the writing skills of students aged 6 to 18. Previously, as a lead product designer at Digital Democracy, they worked on a decentralized digital mapping platform to support Indigenous communities. They’re also a mentor in Color Coded, an L.A. tech collective for Black, Indigenous and People of Color (BIPOC) to co-teach, co-create and co-own technologies.  

“As technologists of color, we look at the ways tech impacts our communities and relationships with each other,” says Puicón-Pérez. “I’m interested in clarifying how emergent technologies shape our day-to-day lives, and to bring awareness to the ways we can push back to collectively address and shape technology.”  

One of Puicón-Pérez’s favorite MDes courses was the first term course Products, Services, Systems, taught by Scaff and Assistant Professor Vincent Brathwaite, a design leader at GitHub, the Microsoft-owned, cloud-based developer platform. Students learned how to expand their thinking to connect traditional interaction design such as user interfaces and micro-interactions to service design blueprinting and systems mapping, says Scaff.  

“It gave me a good sense of where exactly in the field I wanted to be practicing: systems level thinking to shape new services, and the products that could support them,” says Puicón-Pérez.

Work by A. Puicón-Pérez, 2015, as a member of Color Coded, an L.A. tech collective for Black, Indigenous and People of Color (BIPOC) to co-teach, co-create and co-own technologies. As a Color Coded mentor and member, Puicón-Pérez has facilitated design projects and community technology workshops.
Work in 2015 by A. Puicón-Pérez for Color Coded, an L.A. tech collective for Black, Indigenous and People of Color (BIPOC) to co-teach, co-create and co-own technologies. As a Color Coded mentor and member, Puicón-Pérez has facilitated design projects and community technology workshops.

Students graduate from the program with experience in emerging technologies such as AI and machine learning, participatory research and inclusive development of digital services, platforms, tools and applications. Guest speakers have included Humanities and Sciences Associate Professor Mashinka Hakopian, who specializes in technology and social justice, and Riot Games’ Kevin Scharff, a director and research and development (R&D) game lead. Students have access to ArtCenter’s Immersion Lab and Online Maker Hub.  

In the third term Capstone Studio 1 course, students work on a thesis project that displays innovation in interaction design, as well as social and environmental impact, says Scaff. Their final work is shown in multiple mediums, such as code, video and streaming, and at ArtCenter’s in-person Grad Show of graduating students’ work.  

“In the program, I’ve had an opportunity to further develop a design framework that aligns with my values,” says Puicón-Pérez. “I’m looking forward to this next chapter of my design career, and I’m most excited about continuing to expand the field to be more inclusive and respectful.”

Work by A. Puicón-Pérez, 2010, of branding elements and a UI of a product detail page for ThisNext, a social shopping startup that launched in 2008.
Work in 2010 by A. Puicón-Pérez of branding elements and a UI of a product detail page for ThisNext, a social shopping startup, when Puicón-Pérez was ThisNext's design director.